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Zeus: Game Help
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Caesar IV Heaven » Forums » Zeus: Game Help » Odds & Ends
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Topic Subject:Odds & Ends
Nightwolf
Pleb
posted 02-15-04 00:39 ET (US)         
It's me again Martha...

Okay, so it's been a while since I've been in here... anyway, since my own Foundry site is down (there was a difference of opinion... I paid them, they say I didn't), here's some little odds & ends I've run across. Some of this stuff you may know, some may be new.

1) when a god shows up at a completed sanctuary, they will appear within 7 tiles, on the highest appeal road - plan accordingly.

2) Horse trainers from a Hippodrome will walk clear across a map to get Horses... Chariot horse gatherers will go only 44 tiles before turning around.

3) as we all know, when you right-click on a Pyramid it doesn't always accurately report just how much is still needed... make sure you gather more materials than are actually necessary.

4) you can get gifts from Rivals... the game doesn't care what cities are listed in a Gift event, other than the fact that it can't be a Distant City or an Enchanted Place - allies, vassals, colonies and rivals are fair game.

5) the "Fireballs from Heaven" cheat will delete earthquake cracks, returning it to usable land - but it won't do it for Lava or any other disaster.

6) Monster events cannot be Recurring... if you want a monster to appear more than once in an episode, you must do a seperate event for each appearance - however, there is no limit on the number of times a monster can appear in an episode. (see my "Gods and Monsters" adventure for proof of this)

7) I don't know if there's a limit on the number of events allowed per episode... in one of the episodes of my "Gods and Monsters" adventure, I have 93 events.

8) tribute is not limited by the four food groups... you can have four food types set up in your adventure, yet have tribute set to a 5th (or 6th or 7th or) food type - I discovered this by accident while play-testing my latest adventure, "Greed"... at the last moment I changed one of the food types from Fish to Wheat, but forgot to change the tribute from those cities.


This game is still durn well addictive... despite being away from it for a while, I'm still creating new adventures... and what the heck, I'm only halfway through my "Dedication II" series...


David "Nightwolf" Masters
dsmasters61@gmail.com
my Facebook page

"When facism comes to America, it will be waving the flag and carrying a cross." -- Sinclair Lewis
AuthorReplies:
Satanic Cowboy
Pleb
(id: Octavius Maximus)
posted 02-15-04 02:04 ET (US)     1 / 4       
Thanks for the tips, Nightwolf, that fix for the earthquake is one I know I'll be using.

And looking forward to the new series! Yes, this game is still quite addictive.


~ The Flaming Heretic ~
"It isn't bad for you if you won't live long enough for it to have any effect." - Brad4321
"But it would be hell of a lot harder to do a drive by shooting with a steak knife, don't you think?" - Messiah
"I always shoot my sense of humor before coming here." - Von
"And what's wrong with sucking? At least someone gets pleasure from it!" - ArcticWind7
orius
Pleb
posted 10-18-04 16:49 ET (US)     2 / 4       

Quoted from Nightwolf:

1) when a god shows up at a completed sanctuary, they will appear within 7 tiles, on the highest appeal road - plan accordingly.

Interesting, that explains some of the goofier god behaviors, like why they won't pop up where I want them to pop up to bless stuff (hey Zeus, you want to snack on my sheep, you got to WORK for it!). Going to have to keep that in mind.

Quote:

in one of the episodes of my "Gods and Monsters" adventure, I have 93 events.

Oy, that's a lot of events. I hate doing episodes that have more than 15 or so events myself, too much coding, blech.


aqw8326
Pleb
posted 01-22-06 09:59 ET (US)     3 / 4       
I found a few myself.
1. I got rid of the Boar, using the Fireballs from Heaven, thus giving me time to get my hero's haven erected, and not loosing any of my people or city.
2. I blocked the the Iron man, near my quarry by building multiple walls around him, he spent all of his time trying to hack out of it, kept him away from me, checked on him from time to time, cleaned up, and rebuilt wall.
3. I use the fireballs on any invaders, at their staging area, tilting the battle in my favor.
Andyblast
Pleb
posted 02-16-06 19:10 ET (US)     4 / 4       
Some observations from me:

1. There can't be more than 10 trading piers in ANY city.

2. If while a friendly god is in in your city, urging you for the worship (i.e. not having a sanctuary YET), you throw down the sanctuary base, it gets lots of lamps on the unfinished base, amazing eye candy.

3. If you make a sanctuary (maybe even a pyramid but not sure) right on a meadow & later delete it, meadow pattern changes underneath it, many tiles become plain grass.


Anything that hurts gameplay will be blindfolded and shot.
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