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Caesar IV Heaven » Forums » The Town Square » Open Source City Building
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Topic Subject:Open Source City Building
MoLAoS
Pleb
posted 09-25-12 02:52 ET (US)         
If it interests anyone I am modifying the Glest Advanced Engine into a newer engine and it will support city building games. I am making 7 games and while only one of them is city building specific modders could make games quite like any of popular city building titles.

Currently as a break from graphics work I am making a demo of a Majesty style game, which is somewhat similar to city building.
AuthorReplies:
alincarpetman
Angel
posted 10-22-12 20:44 ET (US)     1 / 4       
Hi MoLAoS,

Sounds like another interesting idea, I'm certainly interested. Can you share any details here or links?

Also, how are your other games going?
riya
Pleb
posted 07-27-13 05:36 ET (US)     2 / 4       
Perfect... thanks for this tip! Appreciate your response.

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MoLAoS
Pleb
posted 10-08-13 00:12 ET (US)     3 / 4       
I just figured I would post here and mention that I am still plugging away at my project, although Paradox games and ADHD have been a constant thorn in my side.

I actually just got ADHD meds to test last week from my psychologist so I'm hoping that will help and I've warn out all the current paradox games with like 1000 total hours of gameplay.

I'm actually waiting on some stuff to compile right now as I try to work the kinks out of some new features.
alincarpetman
Angel
posted 10-08-13 20:16 ET (US)     4 / 4       
Hope you feel better and looking forward to more info and links

I did some searching and a few open source city building games I could find are:

Lincity (1999)
Widelands (2002)
Opencity (2003)
Lincity NG (2005)
Unknown Horizons (2008)
Micropolis (2008)
Open Caesar 3 (2012)

0AD is in progress as an open source rts with modding, maybe it has the potential for a city building game to be made inside of it.

[This message has been edited by alincarpetman (edited 10-08-2013 @ 09:56 PM).]

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