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Caesar IV Heaven » Forums » The Town Square » Idea for new City Building location and timeframe
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Topic Subject:Idea for new City Building location and timeframe
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bradenthefirst
Pleb
posted 07-09-09 13:49 ET (US)         
How about a city building game centered around the American Colonies around 1700 AD? You can incorporate religion, politics, commerce, and warfare; all the ingredients to a good CB game.

I think it could be fertile ground for interesting scenarios.


What do you think?
AuthorReplies:
Gweilo
Angel
posted 07-09-09 19:11 ET (US)     1 / 29       
Interesting idea, but hasn't that theme been explored in some other games already on the market?

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Jayhawk
Eminence Grise
posted 07-14-09 11:49 ET (US)     2 / 29       
Colonization springs to mind.
lonewolf372
Pleb
posted 01-08-10 13:29 ET (US)     3 / 29       
The very first culture that springs into my head for an Impressions-style game would be Sumer. There's a bunch of cities, colonies. You could start with the original period, have the Akkadian empire, the Sumerian renaissance, etc. Or you could go larger and include the bronze age empires (Old Babylonian, Kassite, Old & Middle Assyrian).
Alex_pharaoh
Pleb
(id: Alexpharaoh)
posted 01-18-10 15:58 ET (US)     4 / 29       
Mesopotamia is a best option by now. Egypt has been done twice. Rome four times. Greece... well, it's good perhaps for another time. China is too recent.

The Middle East is very diverse in itself too. There is also the Phoenician cities and whatnot.

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Czech Centurian
Pleb
posted 01-20-10 03:25 ET (US)     5 / 29       
I thought the Renaisance would be interesting.

Czech Centurian
"Most Checks are written, I'm a Czech that was born."

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Sawdust
Pleb
posted 01-29-10 21:20 ET (US)     6 / 29       
I was thinking it'd be cool to have a city-building game set in the Wild West of North America in the 1800s. Settling a new town in the southwestern desert, central plains, or northern mountains. Farming, ranching, mining. General stores, banks, saloons. Lots of possibilites.
Tony Devon UK
Pleb
posted 01-30-10 12:52 ET (US)     7 / 29       
The settlement of the USA sounds as if it would be interesting, especially if it followed historical facts. It would be complimentary to the Railroad Tycoon series which is great for learning the geography of the USA. I can only dream of seeing the Mid West of America, I have seen so much on film and TV and to try to build a computer model would be absorbing.
neo222
Pleb
posted 01-30-10 20:46 ET (US)     8 / 29       
The American West does sound quite a good concept for a city-builder. The American colonial period has been done in some of the Anno games I think.

Personally I'd like to see one set during the dawn of urbanisation and city life and the beginning of a sedantry life-style. So kinda like Mesopotamia, but not restricted to just Mesopotamia. But the neolitic period, would be awesome.

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GovernorSimulus
Pleb
posted 01-31-10 20:39 ET (US)     9 / 29       
There could be two "careers;" mesopatamia and indus river valley. They would eventually be linked by trade. A sort of expanding "empire map."
Tekee
Pleb
posted 02-20-10 11:13 ET (US)     10 / 29       
i always dreamed of a city building game centered around russian cities.
For prestige you build your kremlin.
Every Russian city had a kremlin, just the Moscow one was the biggest and most prestigious.
So we can build cities centered around the Kremlin, where we build walls, churches, monuments etc.
So we customize our cities kremlins.
And the other city building mechanics, well they always stayed more or less constant throughout all games, I';m sure they will find something
GovernorSimulus
Pleb
posted 02-20-10 18:45 ET (US)     11 / 29       
Hi Tekee, welcome to Caesar III Heaven if I haven't already said that.
For prestige you build your kremlin.
Every Russian city had a kremlin, just the Moscow one was the biggest and most prestigious.
So we can build cities centered around the Kremlin, where we build walls, churches, monuments etc.
So we customize our cities kremlins.
Like monuments in Pharaoh? (Applies to churches/cathedrals too.)

Sounds interesting. Would seem to fit into the 'mideveal' city-building category. I'm not vary familiar with any CBG outside the Caesar/Pharaoh/Zeus/Emperor line by Impressions so I can't think of any example names. How about the name "Rurik?"
Tekee
Pleb
posted 02-23-10 22:12 ET (US)     12 / 29       
That is a great name you are a genius! it is politically neutral too
Yeah the construction of your citie's persoanlized Kremlin is a source of prestige, like in Children of the Nile Where you get prestige points for building all sorts of statues or pyramids.

We need a city building game with monuments, I only want a setting that has the potential for monument construction.
cloudburst
Pleb
posted 03-05-10 01:32 ET (US)     13 / 29       
Cool, then maybe we can trace the roots of the Russian Mafiya or the Vory from there...

Any way.. Im calling out the hobbyist programmers out there so we can create our own open source game engine like the Impressions game series


http://caesar3.heavengames.com/cgi-bin/caeforumscgi/display.cgi?action=ct&f=1,7293,,20

[This message has been edited by cloudburst (edited 03-05-2010 @ 01:34 AM).]

chimpskylark
Pleb
posted 03-06-10 14:13 ET (US)     14 / 29       
Good luck with that! You could always mod an existing impressions game. The files-types in zeus are pretty obscure (i.e. .sg3) but I'm not too sure about others in the series. I can create graphics in photoshop, but I'm no codey. I'd help out if i could though!

Also, I'm going to throw in the idea of a mayan-based civilisation game!

[This message has been edited by chimpskylark (edited 03-06-2010 @ 02:18 PM).]

GovernorSimulus
Pleb
posted 03-06-10 14:19 ET (US)     15 / 29       
Since a key feature of the new game is monument building, I think Pharaoh would be the best to mod if possible.
chimpskylark
Pleb
posted 03-07-10 03:15 ET (US)     16 / 29       
Note to self: Install Pharoah...
sheeeep21
Pleb
posted 04-24-10 11:50 ET (US)     17 / 29       
How about a game based around the expansion of the British Empire (or to a lesser extent, the French Empire or Dutch colonies). This could cover everything from the American Revolution (the founding of New Amsterdam AKA New York) and the Napoleonic conquests in Spain and North Africa, to the days of the Raj in India and the missionaries in China (the Boxer Rebellion and the Siege of Beijing could be interesting). Maybe even the Boer Wars and the Zulu campaign?

The game could cover naval and land conflicts, and feature a variety of trading options, architecture, city planning (New Delhi, Calcutta...), advanced military tactics and formations etc etc, each specific to the region. And as the British Empire was one of the largest global empires ever, this incorporates pretty much every continent and region around.

Could be some good campaign stories as well
Tony Devon UK
Pleb
posted 04-25-10 14:50 ET (US)     18 / 29       
This sounds a great idea - if you had a computer the size of Silicon Valley ! Think of the size and spec of the graphics card(s) which would be required. Most people have problems with the bigger scenarios in C4, expanding such a game to cover wordwide doesn't bear thinking about.
deadmeat1471
Pleb
posted 05-30-10 12:26 ET (US)     19 / 29       
'Mesopotamia is a best option by now. Egypt has been done twice. Rome four times. Greece... well, it's good perhaps for another time. China is too recent.

The Middle East is very diverse in itself too. There is also the Phoenician cities and whatnot.'

I love this idea! the Middle East is an untapped resource by city builders, and they had some of the biggest, best, most flamboyant cities of all!!
Pontius Pilatus
The Elder
posted 05-30-10 17:54 ET (US)     20 / 29       
I think something wild and wandering can be done with the Pacific.

Think of it as a wild quest of discovery in an endless Ocean with only some small specks of land. Still civilizations can spring up and take magnificent turns. Think of the polynesian empires of Tahiti, Hawai, Easter Island and New Zealand. Even the lesser known are feats of seamanship more daring than the Western World's.


It must be done on a grand scale though and please not to easy.


Cheers!

But it ain't necessarily so.
Hwr chtwy
Pleb
posted 06-24-10 15:12 ET (US)     21 / 29       
Hi people, I didn't know this community was still alive!
Last time I logged on it was 2004 or something.

How about a combination of the traditional city building games (Caesar III, Pharaoh, Zeus, Emperor) and a more visual attractive, but still basically isometrical game like Anno 1404?

Both have micromanagement and monuments to build and I myself really like the naval aspect / eye candy of the Anno series and the sometimes severe difficulty of the classics. Put in some nice AI and you have a winner!

Urbs antiqua ruit, multos dominata per annos
GovernorSimulus
Pleb
posted 06-25-10 19:56 ET (US)     22 / 29       
Hello Hwr chtwy, welcome back to Heavens Games.
Hi people, I didn't know this community was still alive!
Last time I logged on it was 2004 or something.
There's not much left to C3H/PH/ZH etc. but those of us still around are trying our best. Amazingly there is still a few completely new players coming in every so often in need of assistance. Then there are those like you and me who are just checking back in or who have returned from a long absence (I've only been back since 8/09).
How about a combination of the traditional city building games (Caesar III, Pharaoh, Zeus, Emperor) and a more visual attractive, but still basically isometrical game like Anno 1404?

Both have micromanagement and monuments to build and I myself really like the naval aspect / eye candy of the Anno series and the sometimes severe difficulty of the classics. Put in some nice AI and you have a winner!
I don't know the Anno series, but what you say sounds interesting.
mhusoy
Pleb
posted 07-23-10 15:48 ET (US)     23 / 29       
New citybuilders could center on:
- the mezo-american empires (Maya, Aztec etc) as they built huge and monumental cities
- some of the old empires of the ME, such as Babylonian, Assyrian, Persian or Israelite
- the Arab caliphate

I think that the citybuilders should keep away from the modern period (1500 AD +), other games cover that
sanna
Pleb
posted 09-23-10 11:18 ET (US)     24 / 29       
Yeah, Meso-America sounds good, and so do Ancient Scandinavia! The only time vikings have been included in any kind of game that even remotely resembles a city builder game is Settlers II German GOLD edition. Unfortunately the vikings were scrapped when they released it for the 10th Anniversary ED.

I also kind of agree with that city builder games should avoid anything post 1500. Not sure why, it just doesn't fit well with me. It gives me too much of a Civ vibe, and I never really liked Civ or any of its spin offs.

What really makes the city builder games interesting to me is the fact that they are located in history and deal with history few other games do (Age of Empires did, but that's it).

I would love a new city builder game that in terms of graphics looks like Anno 1404, but got the complexity of the old games. What I to find be a lackluster in Anno is how you for example never have to employ a work force, or that ornaments got no purpose at all beyond looking pretty. I love ornaments, I love making good-looking cities. This is something I find missing in the old city builder games too, to some extent, because it is hard to always make a city aesthetically pleasing while at the same time make it functional on the little map space you usually got. Space isn't much of a problem in Anno 1404, so that would be a good upgrade. And the system they have when they just skipped the walkers and instead work with influence radius for each building also solved many other issues (especially when walkers bug...). It also gives a bit more leeway when it comes to city planning. I would also like more outside trade in Anno 1404 that you have in the Impression games series, since in Anno most trade happens between your own cities. I find the idea of having the cities autonymous a bit more interesting.

Anyway, Anno meeting the city builder series would be awesome!

[This message has been edited by sanna (edited 09-23-2010 @ 11:28 AM).]

FancyResident
Pleb
posted 07-04-11 05:43 ET (US)     25 / 29       
It would be refreshing to have a new game playing the Maya, Inca, Aztec civilizations.
So too if there is a game playing the Vikings civilization - managing the limited resources in Scandinavia, with the Norse gods etc.
Another fantasy is playing the role of Sheriff/Mayor of a Wild West town during the Gold Rush.
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